Computing
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Notebook LED backlight: What is down the road to make green technology a driver for final customer choice?
This article explains the latest steps taken by major notebook makers and LCD panel makers to make the 'green' benefits of LED backlight (LED BLU: Light Emitting Diode BackLight Unit) technology obvious to final customers.

PRODUCT HOW-TO: Options for extending USB
This article explores methods of maintaining and enhancing the value of USB over long reach network and Internet connections, comparing them to the proprietary ExtremeUSB approach developed by Icron.

Book Excerpt: "Electrical Engineering 101" (Part 4 of 5)
This is not "EE for dummies"; it is a very useful review of basics you may have forgotten, or maybe missed.

Lossless Data Compression for Embedded Systems
Robert Guastella describes a lossless compression algorithm based on the popular LZW standard capable of achieving compression ratios of 50 " 60%, using 2K of RAM and 80% or more with 8K or 16K.

A guide to C++ for the cautious embedded programmer
Approached in the right way, the C++ language has many benefits to offer the embedded software developer. Here are some brief guidelines in its use,

Six Rules for Writing Clean Code
What constitutes an effective coding style? Here are six general rules for writing clean code that will help you steer clear of the problems that poor coding style creates.

A first look inside the Palm Pre
A new multi-touch display controller from Cypress Semiconductor is one of few surprises inside the modular design of the Palm Pre handset, according to a teardown by Portelligent.

PCI Express Gen 3 Simplified
A preview of what embedded developers can expect to see in the newest generation of the PCI Express interconnect protocol, doubling bandwidth and increasing end-system performance.


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«March 2010 Computing
About the Digital Home Computing How-To Section Digital Home DesignLine's Computing section is the design resource for engineers looking to implement systems, subsystems, and applications for PC-centric home applications in digital video, musinc, imaging, and interactive gaming. Topics covered in this area include PC processors, GPUs, home networks, digital interconnects, media streaming, networked storage, and more.
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